The reason I had to do this was because I couldn't find where the actual flag for which system to base the numbers on was, so I took the easy route and did this instead. I have retained the original version on GitHub so you too can be labeled shills if you care to do any comparison.Īll I did was edit the text strings for the units and then replace the whole 'Brazilian Portuguese' language with my 'English (Metric)' one. Steam Users, grab your anti-debug free copy here: That is a lot of sacs you were missing out on because the game was convinced you are trying to learn its inner-most secrets. Removing the anti-debug was a necessary first step to actually measuring the game's performance, the only data I have from prior to disabling this BS is SteamAPI throughput and that is not a common performance metric we can just throw around meaningfully, lol.īut if we invent a new category, SteamAPI Calls per/second (sacs), then anti-debug was only getting you 75% of the sacs performance you could have been getting. I cannot make any qualitative statements on the impact removing the anti-debug has on the performance of the rest of the game, just so we are clear. If by performance boost we are discussing SteamAPI (which is silly).
Anti-Debug Removal = 33% Performance Boost =